- Forked from Mupen64 v0.5
- Ported to 64-bit architecture by NMN/!SirRichard42
- Fixed texture cache problem in glN64
- Print more information during plugin loading process
- Added blight input config file for logitech dual-action style controllers
- Added SDL_GL_SWAP_CONTROL attribute in glN64 to prevent tearing
- Changed glVoids to voids due to strange compilation bug that occurs on certain systems
- Totally refactored makefiles; now plugins are built as sub-modules
- Better logging for r4300 core selection, disallow Dynamic Recompilation for 64-bit builds at compile time
- Set execstack attribute for all mupen64 binaries, to prevent segfault when Dynamic Recompilation is used
- Lots of code cleanup
- Removed ‘multi-user’ mode of operation
- Removed ‘configure’ script and config.h file
- Refactored plugin loading code in nogui build, much more user-friendly now
- Added comments and SDL shutdown code to main.c
- Bugfix: fixed memory leaks in plugin.c
- Bugfix: strcpy in main/gui_gtk/config.c should not copy overlapping strings
- Bugfix: blight audio: only close down audio and timer sub-systems when exiting