• Forked from Mupen64 v0.5
  • Ported to 64-bit architecture by NMN/!SirRichard42
  • Fixed texture cache problem in glN64
  • Print more information during plugin loading process
  • Added blight input config file for logitech dual-action style controllers
  • Added SDL_GL_SWAP_CONTROL attribute in glN64 to prevent tearing
  • Changed glVoids to voids due to strange compilation bug that occurs on certain systems
  • Totally refactored makefiles; now plugins are built as sub-modules
  • Better logging for r4300 core selection, disallow Dynamic Recompilation for 64-bit builds at compile time
  • Set execstack attribute for all mupen64 binaries, to prevent segfault when Dynamic Recompilation is used
  • Lots of code cleanup
  • Removed ‘multi-user’ mode of operation
  • Removed ‘configure’ script and config.h file
  • Refactored plugin loading code in nogui build, much more user-friendly now
  • Added comments and SDL shutdown code to main.c
  • Bugfix: fixed memory leaks in plugin.c
  • Bugfix: strcpy in main/gui_gtk/config.c should not copy overlapping strings
  • Bugfix: blight audio: only close down audio and timer sub-systems when exiting